By Kim J.L. Nevelsteen

This publication scrutinizes pervasive video games from a technological point of view, concentrating on the sub-domain of video games that fulfill the factors that they utilize digital video game parts. within the laptop video game undefined, using a online game engine to construct video games is usual, yet present video game engines don't help pervasive video games. because the machine online game is already wealthy with online game engines, this ebook investigates: (i) if a video game engine could be repurposed to degree pervasive video games; (ii) if good points describing a would-be pervasive video game engine may be pointed out; (iii) utilizing these good points, if an structure be present in an identical ‘product line’ as an latest engine and that may be prolonged to degree pervasive video games (iv) and, ultimately, if there any demanding situations and open matters that stay.

The method of answering those questions is twofold. First, a survey of pervasive video games is carried out, collecting technical info and distilling an element function set that allows pervasive video games. moment, one of those online game engine is selected as candidate within the comparable product line as a would-be pervasive online game engine, assisting as a lot of the characteristic set as attainable. The structure is prolonged to help the full function set and used to level a pervasive online game referred to as Codename: Heroes, validating the structure, highlighting gains of specific significance and deciding on any open concerns. the realization of this e-book is additionally twofold: the ensuing function set is established to coincide with the definition of pervasive video games and similar paintings. And secondly, a digital international engine is chosen as candidate within the comparable product line as a would-be pervasive online game engine. Codename: Heroes was once effectively applied, reaping the advantages of utilizing the chosen engine; improvement time was once low, spanning quite a few months. Codename: Heroes used to be staged two times, with out balance matters or down time.

Show description

Read Online or Download A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games (SpringerBriefs in Computer Science) PDF

Similar human-computer interaction books

Acting with Technology: Activity Theory and Interaction by Victor Kaptelinin,Bonnie A. Nardi PDF

Job concept holds that the human brain is the made of our interplay with humans and artifacts within the context of daily task. performing with expertise makes the case for job thought as a foundation for knowing our courting with expertise. Victor Kaptelinin and Bonnie Nardi describe task theory's ideas, heritage, dating to different theoretical techniques, and alertness to the research and layout of applied sciences.

Cheryl Campanella Bracken,Paul Skalski's Immersed in Media: Telepresence in Everyday Life (Routledge PDF

"Over the following few many years, immersive media might essentially switch the methods people interact in leisure, communique, and social interplay. ? the present quantity takes a step in the direction of knowing this power paradigm shift, combining insights from pioneers of the sector of ‘presence’ with shiny younger students who deliver a brand new standpoint.

Driver Acceptance of New Technology: Theory, Measurement and by Tim Horberry,Dr Stevens Alan,Michael A, Professor PDF

Recognition of latest expertise and structures by way of drivers is a crucial quarter of outrage to governments, automobile brands and gear providers, specifically know-how that has major strength to augment security. To be applicable, new expertise has to be necessary and pleasing to exploit. If no longer, drivers won't are looking to have it, during which case it is going to by no means in achieving the meant safeguard profit.

Download e-book for kindle: Wir sind Cyborgs: Wie uns die Technik unter die Haut geht by Alexander Krützfeldt

Dieses Buch geht unter die Haut „Wenn wir als Spezies überleben wollen, dann müssen wir anfangen, in neue Richtungen zu gehen. “ Tim Cannon, Grindhouse Wetware, U. S. A. Nie warfare die Bindung zwischen Mensch und Maschine enger als jetzt. Schon bald werden Bauarbeiter mit Exo-Skeletten riesige Stahlträger in die Höhe wuchten, consistent with Chip werden Nervenleiden einfach ausgeschaltet und Haustüren geöffnet werden.

Extra resources for A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games (SpringerBriefs in Computer Science)

Example text

Download PDF sample

A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games (SpringerBriefs in Computer Science) by Kim J.L. Nevelsteen


by Mark
4.3

Rated 4.37 of 5 – based on 42 votes